If you weren’t expecting something better, you can’t really code for it.
A sort of retrospective at one of NVIDIA’s most controversial cards.
People like to use convenient numbers to draw misleading conclusions.
It’s getting harder to push higher end components further.
It’s how you implement a processor, not what it’s compatible with.
Either the software is poorly designed, is spyware, or both.
It would be nice to have a high performance GPU or built-in RAM in the main processor package. But how come we haven’t gotten to that point in traditional desktop computers?
Rambling on about how nothing is truly private.
The race for more cores is on, but does it really mean we’ll get better performance overall in the future?
This is something that bugs me from time to time, that people say DirectX 12 and possibly Vulkan require a certain hardware feature that certain GPUs do not have. Thus it’s a lie to say said GPU is compliant with the API. That certain hardware feature is known as asynchronous compute. Where did this ideaContinue reading “DirectX 12, Asynchronous Compute, and Hardware Compliance”